#include #include #include //for the seedrnd() function #define RANGE 50 //number of numbers #define BALLS 6 //number of balls to draw #define DELAY 1000000 //delay interval between picks int rnd(int range); void seedrnd(void); void main() { int numbers[RANGE]; //array that holds the balls int i,b; unsigned long d; //delay variable printf("L O T T O P I C K E R\n\n"); seedrnd(); //seed the randomizer /* initialize the array */ for(i=0;i